2021-12-06
SpellForce 3 Reforced - Big Update & New Game Modes
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SpellForce 3: Reforced During the last year we have been hard at work to deliver you this update. We spent a lot of time gathering feedback, reworking map scripts, fixing bugs and improving the game in many aspects. But not only that, we have also included two completely new game modes: Journey (our version of the Free Game Mode) and an Arena Mode - free for all owners of SpellForce 3, Soul Harvest and Fallen God. This is our way to say "Thank You!" for your dedication, support and love for SpellForce 3. We hope that you enjoy SpellForce 3: Reforced and all its new content, and are looking forward to meeting you in the World of Eo! Cheers The Grimlore Games Team New Game Modes: Journey Mode: An additional game mode similar to the original SpellForce’s “Free Game Mode”, providing more than 20 hours of unique content and a lot of replay value. Can be played in Coop! Journey Skirmish: Play PvP Skirmish matches against other players with your Journey heroes Arena Mode: An additional endless game mode where you start with a fresh character, fight against waves of monsters, buy items and spells from merchants to compete with other players in the leaderboards including the possi
스팀 공지2021-04-08
SpellForce 3 Fallen God - Patch #7 - Spandauer AI & General Fixes
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We want to start by saying thank you to our SpellForce 3 community. Your feedback has inspired many of the changes in this major patch. We’re grateful to those of you who stream, watch and talk about tournament games and theorycraft about the game - big shoutout to all of you involved! In this patch, we have tweaked a whole bunch of values across all factions, plus we’ve made some changes to mechanics that require plenty of testing to make sure they deliver a great gameplay experience Your feedback helped shape this patch, so we hope you’ll enjoy the changes. If you notice anything that seems a little out of balance, let us know - the SpellForce Discord is a great place to share your suggestions or report a bug, and also a great place to meet other SpellForce players And we’re not done yet! You can look forward to more improvements in the future - in the meantime, keep sharing your feedback and streams with us. Thank you! We have an additional surprise for you: Inspired by the famous "Spandauer Squad", we sent our AI Commanders into a bootcamp to make them stronger than ever! The "Spandau AI" not only learned how to play more optimal in general, it also studied
스팀 공지2021-02-27
Patch #6 - Fixes & Balancing Tweaks
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Changelog General Fixes Added a button to open godstone portals from the viewport, without needing to select the godstone first When playing with a gamepad, you can now double tap the left analog stick in any direction to move the camera faster Fixed a bug that prevented Versus-related achievements from being saved to player profiles once unlocked Fixed a possible crash after host migration in multiplayer Added new animated cursor in gamepad mode Improved drag & drop with gamepad in hero party screen Fixed incorrect healthbar positioning on some buildings without assignable workers Balancing Adjustments Humans Griffin Supply cost increased from 3 to 4 Iron cost increased from 1 to 3. New cost: 5 Wood 3 Iron 10 Food. Orcs Hero: Occultist: Demonic Pact: Now scales with Brute Force. Demonic Pact: Level 1 Base power increase reduced from 150% to 100%. Level 2 Base power increase reduced from 200% to 150%. Starting Resources Increased initial wood amount. New starting resources: 70 Wood, 10 Stone, 10 Food. Outpost Increased cost of T1 Outpost: 9 Wood 10 Food increased to 12 Wood 10 Food. Hunting cabin, Stone Cutter & Farm Increased construction cost from 7 to 9 Wood. Dark Elves
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