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Attention Officers, Welcome to the 90th edition of our Ready or Not Development Briefing, Thursday July 30th, 2026. In this briefing we are introducing the Mission Editor, a new feature allowing granular tweaking of gameplay variables within an existing mission, with a particular focus on customizing non-playable characters. The Mission Editor will be releasing for free along with bug fixes to all platforms in the coming weeks as part of the v1.5/1.5.1 Update for Ready or Not. This is our initial introduction launch for the Mission Editor feature; be on the lookout for improvements to Mission Editor in the future, along with more bug fixes and content for the game. Note: These development briefings serve to keep you in the loop about parts of our ongoing support for Ready or Not. However, the briefings do not encompass everything that we’re working on at a given moment. Please keep in mind that the content in our development briefings may still be a work in progress and subject to change. Mission Editor The Mission Editor is a precise modification tool that allows you to custom tailor Suspect, Civilian, SWAT AI, and player along with some other gameplay related variables for a giv
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