- 성능 및 메모리 개선: 대규모 맵에서의 빌드/블럭킹 시 지연 수정
- 웨이포인트 기능 개선: 선택적 사용 가능, 스케줄 지연 방지
- 멀티플레이어 안정성 향상: 클라이언트 간 동기화 문제 해결
원문 보기
Rail Route 3.0.17 & 3.0.18 A lot of performance and memory improvements! Performance Fixed multi-second freezes after every build or bulldoze on big maps with busy station throats (Rotterdam Port) Fixed heavy stutter while a maintenance route waits for a free service loco Fixed stutter from a train waiting to enter a shunting group Memory Loading another map no longer keeps the previous map in memory Memory no longer grows during long sessions (train animations, Happy Passengers travel log, incident markers, menu screenshots) Waypoints Waypoints are now optional: a train that reaches its next station without passing a waypoint continues normally instead of jamming its schedule Custom Endless map with a waypoint no longer crashes at first start Waypoints in a Rush Hour contract no longer freeze the wave flow or break the save Multiplayer Signal routes no longer drift apart between host and clients after building Building in multiplayer no longer freezes all players for seconds Interface Fixed the frame rate dropping for the rest of the session after using the next-due button in the Contracts panel on a contract with no upcoming service. The button is now greyed out when there is
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