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Hello everyone, Fallen Flag Studio here! We hope everyone is doing great; we're excited to share with y'all the latest Eldest Souls balance changes! Many of these changes have been inspired by our Community, and are aimed at spicing up a little some Shards while also giving a much needed balance pass to some of the bosses to finesse the experience for both old and new players! Balance Shards Lightbringer (Azikel Shard Active) - Damage per tick: 7 -> 10; Speed increase buff: 25% -> 35%; Lunar Inspiration (Aryana Shard Active) - Increased damage of all attacks by 25%; United's Blessing (Eos Shard Active) - Fire attack damage: 75 -> 90; Empire's Wrath (Depths of the Forgotten Shard Active) - Max damage: 200 -> 250; Infusions Crimson Counter (Deer God + Counter) - Self-damage taken on activation: 45% HP -> 35% HP; Bosses Eos, God of Unity - Fire Font attack size increased by 33%; Hyem of the Frigid Waste - Icicle size increased by 25%; Max number of icicles and runes increased by 35%; Deer God - Blood Lilies now require 20% more blood spilled to grow; Warden of Purity - The Warden's hands now take 25% increased damage; Aryana, First of the Moon -
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